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MARVEL ZOMBIES DESIGN DIARY #2: THE UNCONTROLLABLE HUNGER

The Hunger is absolute in the original Marvel Zombies comic. Even the Super Heroes with the greatest willpower fail to refrain from their horrific cravings for flesh. In Marvel Zombies: A Zombicide Game, Hunger is perhaps your greatest weakness… But also your greatest weapon…

Michael Shinall here, one of the designers for Marvel Zombies: A Zombicide Game, and let’s talk about The Hunger.

In the board game, you take on the role of a Zombie Super Hero, and your primary goal in (un)life is now to Devour as much flesh as you can – unwillingly, unfortunately, as no true Super Hero would elect to perform such actions. But, as we’ve mentioned, this is the universe of Marvel Zombies, and the choice is no longer your own.

Gameplay-wise, Hunger plays a vital role in your overall experience. Each Zombie Super Hero has a Hunger Track ranging from 0-4. It represents their overall level of Hunger.

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